How good is your connection to TeamSpeak — and how healthy are our servers right now? Here you see ping, packet loss and bandwidth live and over time, plus every detected outage (including DDoS attacks). All from real measurements by our bots.
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The time your data takes to reach the server. Under 80 ms everything is great, from 80–150 ms you notice slight delay, above that it gets choppy. We measure your personal value live from your browser; the average ping of all users is reported by the TeamSpeak server itself. Your exact TS ping is shown in the TS client under Connection info — the server doesn't reveal it externally.
How many voice packets get lost on the way. 0 % is perfect, from 2 % the voice sounds choppy (“robot voice”), from 6 % it's a real outage. Most common causes: Wi-Fi, an overloaded line — or an attack on the server.
Someone deliberately floods the server with junk data so there's no room left for your voice. Recognizable by: packet loss shoots up, ping rises, many get kicked at once. Our radar marks exactly this pattern as suspected DDoS. Tip: just switch to one of our other servers during that time.
Use a cable instead of Wi-Fi, pause downloads/streams while gaming, check your own values in TS under Connection info. If only your value is bad, it's your line — if everyone is affected (see the list above), it's the server and we'll take care of it.
📡 All values are measured by the Net Watchdog bot directly at the TeamSpeak server — nothing is estimated.
gamets6.com · Net Radar 📡